Yes, Monster Hunter Rise Is Running On Capcom’s RE Engine

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Earlier this week, during Nintendo’s latest Partner Direct, Capcom announced Monster Hunter Rise for Switch.

If you’ve been wondering why this entry looks so next-gen, it’s because it’s running on Capcom’s propriety RE Engine. This information was revealed by the company in a press release on its official website:

The game is currently being developed with Capcom’s proprietary RE ENGINE in order to provide a new, approachable Monster Hunter experience that can be enjoyed anytime, anywhere and with anyone.

This is the same next-generation engine powering games like Resident Evil Village, the remakes, and Devil May Cry 5.

Capcom’s confirmation follows on from a tweet by the insider Dusk Golem back in August, who said the new Monster Hunter game would run on a Switch compatible version of the RE Engine. At the time, they also said it wouldn’t necessarily lead to Switch ports of other RE Engine games:

“I will crush one dream with my RE Engine on Switch talk: RE7, RE2 & RE3 aren’t coming to Switch. They tried to port RE7 to Switch for a while one time, but had difficulty getting any satisfactory result. RE Engine games for Switch will need to be made with Switch in mind.”

Would you like to see Capcom work its magic and bring some more RE Engine games to the Switch? Share your thoughts below.




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