God Of War Dev Joins Retro Studios As Environment Designer For Metroid Prime 4


Retro Studios has already signed some incredible talent to help it out with the development of Metroid Prime 4, and somehow it’s bringing in even more big guns.

In the latest update, it’s been discovered Retro Studios has hired Santa Monica senior game designer, Jon Marcella, as an environment designer. He most recently worked as a level designer on the PlayStation 4 hit God of War and has been with Retro since July 2020.

In God of War he designed layouts, Lua scripting, AI scripting, navigation sequences, fight spaces, puzzle design and more.

Earlier this month, Retro hired industry veteran Dylan Jobe, who has previously worked on titles such as Call of Duty: Modern Warfare. The studio has also hired talent previously associated with series and games like Borderlands 3, Halo, Call of Duty Black Ops, Tomb Raider, Donkey Kong Country: Tropical Freeze, and Battlefield Hardline.

It’s certainly sounding one hell of a line-up, which is obviously great news after the game was officially scrapped and restarted at the beginning of last year.

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