Beyond A Steel Sky Dev Diary Showcases Its Gorgeous Comic-Inspired Visuals

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Beyond a Steel Sky was a welcome announcement for Switch in early September as a ‘spritiual successor’ to cult classic point-and-click game Beneath A Steel Sky. It’s been out on Steam and iOS for over a year, earning positive user reviews, and updated looks at the Revolution Software-developer title certainly give us cause for optimism.

This new game is a ‘3D adventure thriller’ and has an eye-catching art style; a new dev diary video above explains the process and technology that gives the game its distinctive look. Dave Gibbons is on board to provide design and expertise on all things comic books, with the game looking to recreate the style of a graphic novel. The results are quite impressive.

Below is a bit more information on what we can expect when Beyond a Steel Sky arrives on 30th November.

From Charles Cecil, creator of the Broken Sword series, with art direction by Dave Gibbons, legendary comic book artist behind ‘Watchmen’, comes ‘Beyond A Steel Sky’, the long awaited sequel to the cult classic ‘Beneath a Steel Sky’.

You are Robert Foster. A child has been abducted in a brutal attack. You have vowed to bring him home. The trail has led you to Union City, one of the last remaining mega-cities in a world ravaged by shattering wars, and political meltdown.

Union City is a utopia, its people loving life under the control of an altruistic AI: ever-attentive androids, designer living, piazzas and bars. What’s not to love? But this City has a dark underbelly…

‘Beyond a Steel Sky’ is a dramatic, humorous, cyberpunk thriller in which engaging puzzles drive a fast-paced narrative set in a dynamic gameworld that responds to – and is subverted by – the player’s actions.

Is this one for the wishlist?




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